Yin Shishi | ||||
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Monster Stats | ||||
Category: | ||||
Trapping | ||||
Trap: | None | |||
Bait: | None | |||
Coins: | 52,480 | |||
XP: | 90 | |||
Location | ||||
This article is about an item that appears in the Almanac but has not yet been released. |
The Yin Shishi is a type of construct monster. It can not be trapped. It will likely be released in a future game update. It is similar to the Yang Shishi.
“ The Imperial Guardian Lions of China. Statues of lions, carved from decorative stones or cast from metals, continue to serve an ornamental and spiritual purpose across China to this day. However, legend states that many centuries ago the statues were given life to protect the world from a Dark Sorcerer. Some of these living Shishi can be found wandering China to this day, though in recent times even they have succumbed to the Corruption. ”
- Almanac
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Locations[]
(Note: This monster can not be trapped yet - this is a list of locations the monster appears at in the trap menu.)
- Aydingkol, China
- Bosten Lake, China
- Changle, China
- Changzhi, China
- Chaohu Lake, China
- Chengdu, China
- Dagze Lake, China
- Daliangzihe Forest, China
- Dian Lake, China
- Fengdu, China
- Ganhe River, China
- Guyao Mountain, China
- Heishan Mountain, China
- Heng Shan, China
- Hua Shan, China
- Huangshan, China
- Jinsha River, China
- Jiuquan, China
- Lake Dongting, China
- Lancang River, China
- Libo Karst, China
- Longwu River, China
- Macau, China
- Maijishan Grottoes, China
- Mogao Grottoes, China
- Mount Kailash, China
- Nanyue, China
- Nong'an, China
- Nujiang River, China
- Pingchang, China
- Qaidam Basin, China
- Qinghai Lake, China
- Song Shan, China
- Tai Shan, China
- Tongren, China
- Wunu Mountain, China
- Wuwei, China
- Wuzhen, China
- Xishuangbanna, China
- Yalu He River, China
- Yushu, China
- Zhongnan Mountain, China
- Bei'er Lake, Mongolia
- Ha Long Bay, Vietnam
Traps[]
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Baits[]
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Uses[]Quests[]This monster is not required to complete any quests. Achievements[]There are no achievements from trapping this monster. |
Loot[]
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